I am currently trying to learn Blender, and I am starting off with the modeling aspect of it. So far the sculpting and the dynamics I have played around with really quick have been really easy and awesome. I am getting used to the modeling a lot, but I am still far from being as quick at modeling as I am in Maya. To help force me get more comfortable with modeling in Blender, I am doing my next modeling project entirely in blender. I am working on modeling Ridley. I will have an update of the base block out later today hopefully. For now, here are pictures I am looking at for reference.
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