Finally got around to texturing this phone!
Showing posts with label texture. Show all posts
Showing posts with label texture. Show all posts
Monday, June 3, 2013
Monday, August 20, 2012
Ridley Update
Wow it's been a busy few weeks. Haven't really made any progress on anything to be able to post anything. But I have finally got a tablet, and have been working on Ridley fully for the past few days... Found out how unstable Blender is when it comes to sculpting and creating and exporting normals, so I had to ditch it, and continue in Mudbox. Here is some progress!
Friday, November 18, 2011
Rave Girl Turnaround
This is a character I made using Maya for the base model, then I used Zbrush for sculpting detail and painting.
Labels:
girl,
glowsticks,
Modeling,
rave,
speakers,
texture,
turn around
Tuesday, October 18, 2011
Peachboy & Ogre Turn arounds
I forgot to post these earlier
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