Showing posts with label ogre. Show all posts
Showing posts with label ogre. Show all posts

Thursday, January 26, 2012

New render tests

I pretty much started over over Christmas break on everything except for peachboy and the Ogre.  Here are some tests style frames I'm looking into.











Old Senior Project Render tests

These are some render tests I did with the old art assets. I was playing around with rendering in Passes to see what i could do with that.




















Tuesday, October 18, 2011

Peachboy & Ogre Turn arounds

I forgot to post these earlier

A turn around for my lead character of my senior project



A turn around for the Ogre in my Senior Project



Senior Project update_Ogre

 






These are some close up renders of my Ogre.  There are random spots that look messed up where I'm not sure what happened.  I used some sub-surface scattering effects that my friend Bianca taught me real quick