So aside from the European Bakery short, I have been helping out with these two games.
Prisma:
Website: http://www.prismagame.com/
Facebook: http://www.prismagame.com/
Twitter: https://twitter.com/project_prisma
YouTube: https://www.youtube.com/user/ProjectPrismaYT
Divergence:
Website: http://www.divergenceonline.com/
Youtube: https://www.youtube.com/user/PaleRider4136
Showing posts with label project. Show all posts
Showing posts with label project. Show all posts
Thursday, June 13, 2013
Wednesday, June 27, 2012
Wake Lighting Tests
Our Visual FX friend, Huisoo, sent us back some lighting test for wake and they look pretty ridiculous!
Friday, June 1, 2012
Wake: Monster turn around
Here is a turn around for the monster I helped model and texture for Wake
Sunday, May 27, 2012
Wake WIP
.... We need to approach the render passes differently...
Friday, May 25, 2012
Wake Trailer WIP
A WIP animatic for a trailer that Jarel Kingsberry, Bianca Gee, Wendell Whittaker, and I are working on.
Saturday, May 19, 2012
Friday, May 18, 2012
Project Update: Project STOP IT (WAKE)
These are the After Effects versions that I was working on today. We aren't really fans of how it is turning out, so I will try working with the the white and dirty white skies.
Project Update: Project STOP IT (WAKE)
I have spent all day working on better style shots today. I worked with passes in Photoshop for a long period of time before I got a good suggestion from Ross Cantrell of working on style frames in After Effects. That way we could make sure we could get the look from the style frame we made.
Photoshop:









Photoshop:









Wednesday, May 16, 2012
Projects update: Project STOP IT.
So I have been quite busy lately with a bunch of projects and getting ready for graduation. For the project STOP IT, me, Bianca, Jarel, and Wendell put some work in last night on the timing of the trailer and came up with a name. So right now that project is called WAKE. We also have been rendering out ambient occlusion passes to paint on so we can experiment more with colors and lighting ideas. Also, Bianca worked on a test background idea.
This is a shot i worked on
This is Bianca's shot
This is a shot i worked on
This is Bianca's shot
Saturday, May 12, 2012
Project STOP IT Render Tests
Here are some quick lighting test for my shot in the group project I am working on with Bianca, Jarel, and Wendell
Saturday, May 5, 2012
Project STOP IT mood board and silhouette
Just realized how late I am for updating my blog again. Here is some of the concept ideas and silhouettes for another group project I am working on.
Friday, May 4, 2012
Project CTF concept idea
So apparently I am still very bad at remembering to update my bog. But here is the first post of an idea I have been kicking around for a year or two that I am finally working on along with a group project that me and some friends are working on. This project is right now me and my romate
For this concept, my idea was that the environment would be very similar to an M.C. Escher image, where it seemed like the image was right side up no matter how you look at it.
For this concept, my idea was that the environment would be very similar to an M.C. Escher image, where it seemed like the image was right side up no matter how you look at it.
Thursday, January 26, 2012
New render tests
I pretty much started over over Christmas break on everything except for peachboy and the Ogre. Here are some tests style frames I'm looking into.








Old Senior Project Render tests
These are some render tests I did with the old art assets. I was playing around with rendering in Passes to see what i could do with that.
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