Showing posts with label update. Show all posts
Showing posts with label update. Show all posts

Thursday, June 13, 2013

Projects I have been working on

So aside from the European Bakery short, I have been helping out with these two games.

Prisma:
Website:      http://www.prismagame.com/
Facebook:   http://www.prismagame.com/
Twitter:       https://twitter.com/project_prisma
YouTube:   https://www.youtube.com/user/ProjectPrismaYT

Divergence:
Website:    http://www.divergenceonline.com/
Youtube:   https://www.youtube.com/user/PaleRider4136

Wednesday, May 16, 2012

Projects update: Blender modeling

I am currently trying to learn Blender, and I am starting off with the modeling aspect of it.  So far the sculpting and the dynamics I have played around with really quick have been really easy and awesome.  I am getting used to the modeling a lot, but I am still far from being as quick at modeling as I am in Maya.  To help force me get more comfortable with modeling in Blender, I am doing my next modeling project entirely in blender.  I am working on modeling Ridley.  I will have an update of the base block out later today hopefully.  For now, here are pictures I am looking at for reference.



Tuesday, October 18, 2011

Senior Project update_Ogre

 






These are some close up renders of my Ogre.  There are random spots that look messed up where I'm not sure what happened.  I used some sub-surface scattering effects that my friend Bianca taught me real quick