So aside from the European Bakery short, I have been helping out with these two games.
Prisma:
Website: http://www.prismagame.com/
Facebook: http://www.prismagame.com/
Twitter: https://twitter.com/project_prisma
YouTube: https://www.youtube.com/user/ProjectPrismaYT
Divergence:
Website: http://www.divergenceonline.com/
Youtube: https://www.youtube.com/user/PaleRider4136
Showing posts with label update. Show all posts
Showing posts with label update. Show all posts
Thursday, June 13, 2013
Wednesday, May 16, 2012
Projects update: Blender modeling
I am currently trying to learn Blender, and I am starting off with the modeling aspect of it. So far the sculpting and the dynamics I have played around with really quick have been really easy and awesome. I am getting used to the modeling a lot, but I am still far from being as quick at modeling as I am in Maya. To help force me get more comfortable with modeling in Blender, I am doing my next modeling project entirely in blender. I am working on modeling Ridley. I will have an update of the base block out later today hopefully. For now, here are pictures I am looking at for reference.
Tuesday, October 18, 2011
Senior Project update_Ogre




These are some close up renders of my Ogre. There are random spots that look messed up where I'm not sure what happened. I used some sub-surface scattering effects that my friend Bianca taught me real quick
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