Showing posts with label WIP. Show all posts
Showing posts with label WIP. Show all posts

Friday, June 21, 2013

New-ish Animation WIP

Here is some progression of what I have been working on this month. It started out nice and short... and turning into a 30 second piece -_-  I was going to also do an 11 second club entry this month, but that doesn't look like it's going to happen.



Monday, May 27, 2013

Woodward WIP

I think I'm going to just end this test.  It was only supposed to be a two week test to learn PAP, and I have been spending too much time working on it....

Thursday, May 2, 2013

Woodward Inspired WIP




I have had a little free time to play round in PAP 4.0 and decided to do a little test inspired by Ryan Woodward to get used to it, and to get back into the swing of 2d. This is about 3 hours into it... I kept having to start over because of saving mistakes.

Wednesday, August 22, 2012

Ridley WIP 8/22/12

Getting further ahead some more!  Almost done I think.  I re-textured parts of the armor so its more finalized to a point that I like it. I will probably try making it match his leg armor more.  I also textured the wings really quick for a start to see how everything is going to look together.  Also got some feet to show that I haven't posted very well yet.






Monday, August 20, 2012

Ridley Update

Wow it's been a busy few weeks.  Haven't really made any progress on anything to be able to post anything.  But I have finally got a tablet, and have been working on Ridley fully for the past few days... Found out how unstable Blender is when it comes to sculpting and creating and exporting normals, so I had to ditch it, and continue in Mudbox.  Here is some progress!







Thursday, July 26, 2012

Ridley WIP

Man I was not expecting to be this busy right after college...  This is taking way longer than it should, But here is some test renders of the WIP of Ridley